I was thinking after talking to Yondaime and it all started when I said that it'd be cool if out of the safe zone players would be able to recieve extra stats for risking their lives and thus becoming a little more PvP. He then said people would just go around IT'ing to players and killing all that they could. I then thought maybe it'd be cool if MU went to having energy codes for players so it'd make it more of a hunt and kill type of style and stop players from constantly IT killing. Another idea would make a 'King of the Hill' style establishment where players could capture flags around say, Cells Ring for a said stat gain for strength or said gain for World Tournment Area and it would allow your guild to train there gaining a little more stats then SZ trainers, and when late night hits or people are AFK training it would allow players to come in and either kill that guild or capture the area. Just an idea. Theres probably good counter examples that would make this not fair, but I was just putting it out there!
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